ScummVM
Reimplements SCUMM, SCI, AGI, and other adventure engines so classics like Monkey Island, Day of the Tentacle, Grim Fandango, and Broken Sword run with controller-friendly menus.
Read ScummVM guideEngine companions
Eight curated engines — from ScummVM and EasyRPG to OpenBOR and Singe — let you launch story adventures, beat ’em ups, RPG Maker classics, Flash games, and LaserDisc FMV without fuss.
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Each entry in the wiki describes the engines, supported formats, and best practices for enjoying your content into REG Linux.
Reimplements SCUMM, SCI, AGI, and other adventure engines so classics like Monkey Island, Day of the Tentacle, Grim Fandango, and Broken Sword run with controller-friendly menus.
Read ScummVM guideThe Zelda-inspired Solarus engine loads `game.solarus` archives and honors Lua scripts, sounds, and top-down maps while preserving save states and controller layouts.
Read Solarus guideRecreates the RPG Maker 2000/2003 runtime so you can drop `.easyrpg` project folders, `.zip` archives, or `.zar` bundles that contain `RPG_RT.exe` data.
Read EasyRPG guideA modern revival of the M.U.G.E.N engine with rollback, Lua hooks, and high framerates, powering community-made fighters from Street Fighter to King of Fighters.
Read IKEMEN guideCommunity-driven beat ’em up engine that loads `.pak` archives or `.pak.txt` manifests containing sprites, Lua logic, music, and AI adjustments.
Read OpenBOR guideReplaces the retired Adobe player with Ruffle and Lightspark so SWF/ABC adventure and ActionScript titles keep running safely in REG Linux.
Read Flash guide
Runs Super Mario Bros. X worlds, reading `System` folders, Lua scripts, and SMBX archives while adding widescreen, touch, and editor features.
Read TheXTech guideHypseus’s FMV interpreter for LaserDisc-era arcade shooters—Mad Dog McCree, Crime Patrol, Space Pirates, and Dragon’s Lair—using `.singe` framefiles.
Read Singe guide